Skip to content
cube4devcube4dev

Case studies · Playable city model

Minimal City

Understanding a city by pulling its levers: nine controls, fifteen real city centres, instantly in the browser.

What it is

Minimal City builds fifteen real city centres from Bochum to New York out of blocks, with people, cars, buses and trains around the clock. Controls set residents, jobs, traffic, public transport and city life, and every move takes effect at once. A playful city model, not a traffic forecast.

The spark

The block city comes from art, from the Minimal series. The question behind it: how can the complexity of a city be grasped, its planning, its infrastructure?

More residents mean fuller pavements and less living space per head; switching to the train frees the road and may mean waiting on the platform.

What was built with AI

Built with AI, in a short time, in-house:

  • fifteen city centres from OpenStreetMap: buildings, streets, signals, stops and tracks are real, only simplified
  • residents and jobs for each building, estimated from floor area
  • underground and suburban trains on the real tracks, with departure boards and a camera that rides along; lines and frequencies are model assumptions
  • a City index of mobility, liveability and experience, plus six analysis lenses that name the hotspots
  • layers for rail, water, power and data beneath the faded city; line routes assumed
  • a self-running mode for museums: the city tells its own story until someone touches it
  • Minimal City: Frankfurt – a house fire by the Main, with tiled and zinc roofs behind it
  • Minimal City: Hamburg – city centre with canals, elevated railway, brick and tiled roofs
  • Minimal City: Hamburg – fire and thick smoke up close, with the elevated railway beside it
  • Minimal City: Paris – the Seine: waves, glitter and foam along the bank
  • Minimal City: Munich – old town with gabled and hipped roofs, people heading for Stachus
  • Minimal City: Cologne – cathedral, main station and tracks, with the Rhine and its bridge on the right

What only experience decides

A figure alone says nothing. So every effect is set against the normal day: the same city, the same demand, no intervention. And the model says where it ends: model values, not measurements; relationships, not forecasts.

Buildings as blocks, a whole city in the browser, on computer and phone: what to leave out so that it runs and stays understandable has to be known before the first sentence goes to the AI. That comes from 30 years of product development, real-time systems and reduction in the artist’s own work.

Theses on film

What a company gains

Anyone who has to explain something to a city, roadworks or heat planning, say, can give it a model that everyone controls themselves: in the customer centre, online, in training.

The basic example shows how quickly this comes together. In the same way we build versions for municipal utilities and companies: their own place, texts and controls, as a web application, a table for several people or a large projection. A model for experience and training, not a planning tool.

Technology in detail · cube4tec →

Discuss a product idea

One development week, €4,900 net. Afterwards there is a working state you can base a decision on.

What you enter goes to this site alone and serves only to answer you.

More case studies